DAEDRIC FUN TIP:
Burn.

Dramatic Descriptions


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FistHombre: Have a good one

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FistHombre: Despite the outcome, using fire magic in a vacuum is a pretty impressive feat on its own. Well, maybe that's where the magic part comes in(ain't gotta explain shit)

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FistHombre: Did she have the foresight to go on an EVA before the rocket inexplicably boomed or was it luck? (and yes, there badly needs to be a Katia kerbal mod)

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FistHombre: I like how there's a framed picture of a shortsword/knife, makes me think of The Room(unless that's suppoused to be an actual physical weapon)

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FistHombre: Loving the bartenders healthbar

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FistHombre: @Armored-Struggle-Wagon: So you could even be the worst person in the world and kill best lizard! Nah but for real, I think that's very interesting and definitely something I wouldn't have expected from a Megaman-type game. Branching paths/multiple outcomes is always fun

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FistHombre: So is Rajirra getting the F or S treatment?

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FistHombre: It just struck me that you could easily make a stopmotion short with these, since Gaius 'walk cycle' wouldn't be particularly hard to emulate
http://www.prequeladventure.com/this/story1438.gif

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FistHombre: Winter is objectively the best season, there needs to be more snowy cozy art like this

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FistHombre: YES! I love it! I get the feeling that she's about to write a story(or just take notes?)about whoever happens to be the viewer. AS usual, I hope we'll se more from you!

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FistHombre: I'm the one who sent you that note on DA(or one of the ones who did), and I just want to reiterate that I think your style is fantastic. Are you going to try your hand at making Quill as well? I'd love to see an argonian character in this style!

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FistHombre: “We choose to go to the moon in a turnip instead of a pineapple not because it is hard, but because it is comparatively easy.'' -John F. Kennedy

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FistHombre: That was the idea, during the first few designs the aerodynamics weren't havin none of it so I had to compromise a bit on the original design

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FistHombre: @Tahrey: Moons n shit

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FistHombre: @Tahrey: Khajiit space program? If I knew how, I would have made a mod that replaced Mun and Minmus with Secunda and Masser to make this just a teeny bit more lore friendly

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FistHombre: Oh and, should Kazerad be tagged as an artist? It is his drawing on the flag after all

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FistHombre: I used KerbPaint, although it hasn't been updated in ages so it causes a lot of strange conflicts with the rest of the game such as many engines exhaust becoming invisible as well as making no sound. That might be fixable through some means, I just grabbed the mod for Pineapplepollo-13 purpouses

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FistHombre: Done in Kerbal Space Program, this was an absolute pain in the ass to launch. Let it be known that 2016 is the year Katia reached for the stars(the moon)

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FistHombre: @Armored-Struggle-Wagon: I don't know the name of that aliased non-black-outline style(if there is a name for it...?), but I think it looks really rad

As for the background, I think the other ledge could have benefited from some cracks in it just like the one closest to the 'camera' has, and I think the mountains in the distance could be a little more defined but other than that it looks nice and the perspective is making sense, so I'd say it's a successful background

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FistHombre: @Arcsome: I'm going to keep practicing and keep that juice box in mind, MAYBE ONE DAY

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FistHombre: @AMKitsune: Thank you! I've always liked cartoony styles, but I feel like it might be a good idea to get a better grip of realism and more accurate anatomy/structure before working more stylized. I totally get when people say that you should just keep drawing and enjoy yourself as opposed to forcing yourself to practice certain aspects, but I don't know, I'm a bit conflicted. I get the feeling that you might end up learning to draw in a 'wrong way'.

A friend of mine who's an experienced artist said ''if you don't learn to draw realistically first there's a chance that ones drawing ends up inbred, it doesn't look quite right''. Anywho thanks for the advice, I'll keep in mind to look at bodies from other perspectives as I'm noticing I have a tendency to draw characters from the same angle.

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FistHombre: I like that it looks as if though her gaydar is going of over submissions on the frontpage

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FistHombre: @Armored-Struggle-Wagon: Thanks! I was trying to keep in mind that Katia is suppoused to be a little malnourished, but I still think something about the legs look really off, just can't quite put my finger on it. And shiiiiiiieeeet I just realized I forgot eyebrows. Oh well.

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FistHombre: Sleeps-Darkly doodle(there was an attempt) because I feel like there's too little of her

I feel like I keep making legs too far apart, any critique and input is appreciated as I don't know what the hell I'm doing, but either way I'll just keep trying

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FistHombre: @Armored-Struggle-Wagon: I don't like the idea of a robotmaster with the power to cut when dicks are involved

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FistHombre: Actually, is there a flamethrower to customize in whatever game that is? If there is, then it would be fitting to Katia it up I think

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FistHombre: YOU ABSOLUTE MADMAN

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FistHombre: It better be pun-powered

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FistHombre: Daleks are more terrifying than they have any right to be. Absolutely love your style!

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FistHombre: @Strawberry-Jamasaur: Well, Iv'e been trying to draw some poses from imagination but on a smaller scale and with more realistic proportions, using the method suggested by Olaffson, and I gotta say it is surprisingly helpful. Well, maybe it isn't surprising, I just didn't expect to feel so much more in control using it. If anyone is finding themselves in the same position as me, I'd strongly recommend trying out this method

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FistHombre: And I just replied to myself, even gooder idea

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FistHombre: @FistHombre: http://s7.postimg.org/6ku0qci3f/potentiallymagicaregenerating.jpg WOW GOOD IDEA TAHREY

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FistHombre: @Tahrey: I can see the similarities now that you mention it, yeah. I do want to practice making more dynamic and actiony poses so I don't develop Family Guy syndrome or something where everyone is always on a stiff unmoving angle

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FistHombre: The background enviorment is also very crude, I just thought it felt too empty with just blankness so I attempted to fill the void a bit

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FistHombre: Some practice after heeding some advice I got on my last upload

In case the angle isn't coming through, and I think it isn't, she's suppoused to be sitting on a rock

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FistHombre: @Mayrasiili: Thank you so much, don't worry about the text wall, I'm very grateful for any and all advice I can get! One thing I'm starting to realize is that it sounds pretty redundant to keep saying oh I need to work on this and that, anatomy/hands/shading/angles/etc because really I need to work on everything. Sure, I guess you could say I feel more confident making X than Y, so I'll focus more on Y but really at the end of the day I'm just going to try and focus on the whole thing. Not sure if what I'm saying is making sense, but either way, I really appreciate the feedback

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FistHombre: @Armored-Struggle-Wagon: Oh, on a semi-related note, I think your Megaman-Prequel crossovers is the most kickass stuff ever(among with all of your claymodels really, they're all really impressive!), so I'd love to try drawing something inspired by that at some point

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FistHombre: @Strawberry-Jamasaur: Yeah, thanks a lot, admittedly I was very hesitant about uploading this in the first place but I'm glad I did since it ended up generating some very insightful discussion

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FistHombre: @Armored-Struggle-Wagon: Oh wow, I really like the coloring on the first one! The thing that I am noticing more than anything else when observing other peoples art is that shading plays a damn big role in making something look convincing. That's obviously a fundamental concept, though it's something I haven't explored very deeply yet so it's something I'm going to be experimenting with a lot in the coming days.

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FistHombre: @Olaffson: Ah, thanks! I did sketch a crude skeleton to serve as a reference as seen here(apologies for the abysmal camera quality) http://s21.postimg.org/jf4gqnc86/DSC01917.jpg

I never thought about making a body out of a series of shapes though, somewhat like a mannequin but it's making a lot of sense. Thanks again for the advice, I will definitely be trying that out!

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FistHombre: @Salamanakis: Thanks for the advice, on one hand I do feel like obsessing over every little anatomic error/other inaccuracies can be very discouraging, but on the other hand I feel like you need to be harsh on yourself in order to improve. I may be wrong on this, and I guess it varies for any given individual but hey. As you mentioned, I am for the moment trying to actually draw things I want to draw, I come up with scenes I perceive to be out of my leauge and try to challenge myself to make them.

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FistHombre: @Armored-Struggle-Wagon: Akibarangers is the shit

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FistHombre: @AMKitsune: Thank you truly for the well-written critique! I do feel like her left arm ended up being really stubby and awkward and honestly just looking at this image is making me cringe something immense, although I'm certain that is to be expected of anyone starting out and I'm trying to let it slide.

@Strawberry-Jamasaur: ''Never stop drawing'' is something I'm really trying to stick with. I feel like I need to seriously work on hands and legs(among many other things), so that's something I'm going to be focusing a lot of energy on although I'm going to try to not let it get in the way of drawing things I want to draw either, such as the above picture. On a side note, it means a lot to get advice from you as your level of skill is something that I consider almost godly, so thanks!

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FistHombre: @Armored-Struggle-Wagon Thank you very much! I basically haven't drawn anything for a good 6 years or so, but Iv'e always had this nagging voice in the back of my head telling me to do it. I just on a whim last week decided to make it a point to draw at least one page worth of stuff per day

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FistHombre: I'm also cluless about tags soYANNO

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FistHombre: I'm trying to learn to draw, here's an attempt at Quill-Weave any feedback is greatly appreciated

(was clueless about that belt knot(and hands))

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FistHombre: If a Quill-Weave Protoman were to make an appearance alongside her all would be right in the world

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FistHombre: @tjk you could say it is semi-staged actually, it did legit fall and fuck up everything but as I picked it up and went to clean up the mess I decided I wanted to immortalize this moment so I placed it back(probably not on the correct impact spot) to take a picture.

NONETHELESS I would never in my life do something like this to something so precious. That coffee is useless now.

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FistHombre: In Kazerads own words; '' you should put this on the fanart page. I would consider it modern art''

I guess this was entirely inevitable when I decided to put Katia of all (cat)people on a mug
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