DAEDRIC FUN TIP:
Brevity is the soul of wit. In essence, make anything the comes from your whelpling fingers be succinct, and that you don't overstay your welcome. Writing for too long can...
69: adorable artist:Pseudonymous braids character:Katia_Managan character:Little_Katia ear-tilt eating food kittens monochrome
4742: Safety_hat amulet_of_silence character:ASOTIL character:Katia_Managan monochrome redraw text
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Erick_Rusht: I regret not being active, but I have a lot of work and little free time, so it is difficult to continue, I finished it very late (approximately between 9:24 pm and 1:31 a.m.) but for some reason I could not upload it. If the image does not look so good, it's my cell phone.
madmanransom: I genuinely wish we reached two years just for the anniversary.
It's really weird that I wanted that.
Rick2tails: updates..everywhere!
Glandziu: Hey there. Your great drawing skills show themselves in this and your previous drawing. Me, as a beginner to the whole "drawing" (because you can't say my garbage is an actual drawing), I'd like to ask you a few questions.
First of all, what type of pencil do you use for shading and do you need a different one to draw the outlines? Second, does paper type matter much when drawing? I'd be glad if you answer to these! |
91: STALKER adorable artist:Pseudonymous character:Katia_Managan crossover modern_clothing monochrome text
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Asperger_kitten_1337: hmm... needs more gasmasks and Kalashinkov assault rifles
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94: Blade Fallout adorable artist:Pseudonymous character:Sworddog law_enforcement oblivion_crisis oblivion_gate
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Asperger_kitten_1337: AAGGGHHHH
*deep breath* AAGGGHHHH *deep breath* AAGGGHHHH *deep breath* AAGGGHHHH *deep breath* fuck. deadlyphasedoors. They have killed too many dogs |
333: PREQUEL_title artist:Prophet_Lord character:Katia_Managan pineapple traditional_clothing wallpaper yo-yo
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Asperger_kitten_1337: this can be understood in many ways
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341: Katia's_wizard_robe amulet_of_silence artist:Purrlstar character:Katia_Managan
14: acrobatics actual_underwear artist:Qborg casually_underdressed character:Katia_Managan poledancing
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Rick2tails: just dont stand too close youre likely to get a foot or tail smacking you in the face
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66: adorable artist:Pseudonymous braids character:Katia_Managan character:Little_Katia kittens monochrome
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Rick2tails: yes very
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139: artist:Daniel_Chico bedsheet casually_underdressed character:Katia_Managan painted_underwear
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Rick2tails: toga party!
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4963: Blade character:Katia_Managan character:Sigrid pixel_art
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In short, there are a few things that prevent the game from being enjoyable. The main problem with it is the lag- I've tried workarounds for this but the major problem here is that this game is too big and has too many features for it to be a flash game. Other somewhat large problems are ease of saving and coding capabilities.
The main solution here is to change the platform that I work on. I've tried RPG maker and it's fine and all but I cannot change the theme to match Prequel's feel. I've been experimenting, and it may work in my favor to do something with Unity. If anyone has any suggestions for a new platform to make games on I'd appreciate it.
With the current situation, the game <i>could</i> be released but I don't want to present a laggy and unenjoyable game. So it would go without saying that release for any version for this game is postponed until I can get something working smoothly. Sorry if I let anyone down.
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Yeah, sorry to hear that. As far as I know flash can't handle well big amount of active objects.
Now, if you want, I can see what you got in terms of code. I studied programming in university and still do on my own, used actionScript in one of my projects, maybe I can find something that will help.
Also I currently figuring out unity and overall game development process, so maybe I can help you with that too.
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