Radiocaster: He should always remember that there's a convenient previewer tool at the side of the page that seems to work pretty well... most of the time Do you smell something burning?
Radiocaster: @NotGodOkay: With all due respect, this is not the place for this discussion, and your accusation of brainwashing leads me to believe you aren't interested in a measured discussion anyway. Save us trouble and let us all do something better with our time.
Radiocaster: @NotGodOkay: Showing appreciation for an identity isn't "political" and neither is a flag that represents that proudness. Have you considered that the only one making things political is you?
Radiocaster: Something I made during finals week. Ended up looking less cool than it was in my head, so uh, just pretend she's about to do some badass ninja shit with that sword!
Radiocaster: This page took me longer than I would have liked, but here it is; my first attempt at a fight scene. It's not surprising this demon wasn't much of a challenge; how good at fighting would you be if you were built yesterday, blinded by a poorly aimed dagger, and the rule of cool is in effect?
Radiocaster: @KuroNeko: Koji Igarashi's game is probably going to be the better continuation of the series anyway. He was the heart and soul of Castlevania's golden age and it's no surprise that the series started cratering when he left. Dude left to make his own metroidvania after Konami told him gamers didn't like the genre anymore, and ironically managed to land it right before a huge metroidvania resurgance. I also hear that he was one of the reasons why the TV show ended up in development hell for a while, and I don't blame him for that either considering how much of a pointless departure the final product was from the games, if you ask me. It's pretty telling how Konami has just delegated the series to ports, very occasional remakes, and other material that just progressively decreases in quality. They just don't care about Castlevania as a serious property and it's tragic considering the relative lack of European mythology heavy games. I guess the true badass 3D ressurection of Castlevania will just have to be that one mod that adds chain whips to Skyrim.
Radiocaster: This joke makes more sense if you know about the easter eggs in Oblivion. I also just wanted an excuse to draw Alucard eating Count Chocula. I think that would be less like a human eating human-o's and more like how Wheaties has athletes on the front. Don't ask me how crazy the timeline is where Alucard, Count Chocula, and the Elder Scrolls universe exist together. I also couldn't find any crossover art between Castlevania and Prequel (though this piece is worth a mention) and decided to remedy that. My design for Alucard was mostly based off art from SotN, just made more cartoony. Katia's outfit was something I doodled inbetween projects and decided to use because it looks a bit like Richter Belmont; though I'm not sure if I like it with her mage robe colors. She has two whips, because what idiot throws away one after getting an upgrade? I asked some friends to suggest things to put in the background, 200 points to whoever can correctly guess which one actually relates to Alucard.
Radiocaster: stephane made a callout post on his twitter dot com
sigrid the mage is a bitch-ass motherfucker
she pissed on my wife, that's right, she took her nord fuckin' magic wand out and pissed on my fucking wife
Radiocaster: Boom! Sorry it's been a long time since the last update. I didn't have a lot of spare time to work on it, and when I finally did, I felt the need to make an extra-long update. Who's the shadowy figure with strange sayings? What terrifying creatures await outside of the safety of the mage's guild? Will Katia get a badass legendary weapon? Will Radiocaster ever figure out how to format his text better? I don't fuckin' know!
Radiocaster: We all need a memory we can hold onto... It's your right and your privilege; the rite of passage... but for the wandering... the wandering...
The coldest ones often make themselves known first; It is hard to see the warmth in them. For this I tell you; walls hold back the icy wind, but sails make it their lifeblood...
Radiocaster: The page was named such because it's what caffeine does, and because Sigrid is acting scatterbrained. I had to resist the temptation to intentionally place Katia's eyes too far apart on panel 3. You can argue that vacuum/siphon brewers are too modern for the setting, but considering that brewing is adjacent to alchemy, the concept isn't that complicated, and that it hardly looks out of place alongside other alchemy equipment, I thought it was a good choice. How could you spend all day surrounded by boiling glassware and not observe that steam rises and pushes water around?
As always, criticism is welcome. You can also send in comments/commands and I may use them in the story.
Radiocaster: @NotGodOkay: They were added in GMOD 13. 13 is when the player animation system was changed to have additional parameters, and that same update added most of those "taunt" animations and the "act" console command
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Radiocaster: @NotGodOkay: The source includes a link to a GMod addon actually. Fun fact, that dancing animation is something that's included with vanilla Garry's Mod. I always assumed it was a thing put in by the GMod Tower guys back in the day, but nope, it's a vanilla command. Then again, for all I know that was something put in at the request of someone else, like how the maximum player limit was doubled specifically for GMod Tower
Radiocaster: The steam-powered laptop of the fantastical future. With a standard operating temperature of up to 250 degrees centigrade, it is not usable by most mortals. It also requires hand-operation every 10 minutes to allow for the tank water to be replaced. It might sound useless, and that's because it is! Based on a dumb in-joke.
Radiocaster: Belated Christmas lesbians. I started before Christmas but it wasn't going to be done in time, so I took it slow. Katia and Quill's outfits are based off Jonathan Morris and Maria Renard respectively, both are characters from Castlevania. Yes, you don't need to ask. There's some random stamp doodles in the corner because why not.
Radiocaster: @Raywingale: I can understand it since the piece was done in a very painterly style. It also explains why they didn't bother sending over the full resolution version. To that end, I wonder why they sent the max resolution version and yet still exported it as a jpeg.
Radiocaster: @TheGibusGuy: Yeah, I've considered just limiting it to a couple frames per whole page, or one animation per page, which would give me some leeway. I don't plan on it anyway because the GIF format simply doesn't look good under how I like to do things. Notice how most previous panels made heavy use of gradients and vignettes to achieve a moody exterior; GIF always reduces image colors to the point that flat gradients look horrendous, effectively meaning I can't use them. It would be less of an issue if I went back to a sequence of images (again not really feasible on Booru without precariously embedding it all in the comments). If I could use a different format like WebP that allows for full color animation it would also be a different story, but I have no reason to believe this website supports it. At the end of the day, I'm more of a comic artist than an animator, and I'd rather focus on story than visual clutter.
Radiocaster: Honestly I don't like where this page ended up so much that I'll probably just pretend like it never happened. It's true what they say, know when to kill your darlings.
Frankly, this page sucks. I'm going to retire big animated pages as they take too long to make to be enjoyable, and don't add anything to the story. I've come to hate the GIF format and its limitations; I don't like formatting GIFs for the booru as the site was never built to allow image sequences without the wonky comment section workaround, and as far as I know the site doesn't support the less limiting animated WebP format either.
The fire in the background was supposed to be animated. Even though I know I still have the frames somewhere, I'm too lazy to fix it and I'm frankly really tired of working on this page. As a consolation, I can tell you that we won't be in the dark on Sigrid and Katia's places on the celestial board for much longer...
Radiocaster: Clearly she's giving out presents to all the good little boys and girls and ghosts and vampires and skeletons and zombies and robots and flying machines... uh, what were we talking about again?
Dramatic Descriptions
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Do you smell something burning?- Reply
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Oh that's REAL nice...
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sigrid the mage is a bitch-ass motherfucker
she pissed on my wife, that's right, she took her nord fuckin' magic wand out and pissed on my fucking wife
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Titled after this song because there's crimes and they're on paper, or something I dunno...
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The coldest ones often make themselves known first; It is hard to see the warmth in them. For this I tell you; walls hold back the icy wind, but sails make it their lifeblood...
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As always, criticism is welcome. You can also send in comments/commands and I may use them in the story.
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Quill is a very deep sleeper, she's not waking up just yet.
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There's some random stamp doodles in the corner because why not.
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Frankly, this page sucks. I'm going to retire big animated pages as they take too long to make to be enjoyable, and don't add anything to the story. I've come to hate the GIF format and its limitations; I don't like formatting GIFs for the booru as the site was never built to allow image sequences without the wonky comment section workaround, and as far as I know the site doesn't support the less limiting animated WebP format either.
The fire in the background was supposed to be animated. Even though I know I still have the frames somewhere, I'm too lazy to fix it and I'm frankly really tired of working on this page. As a consolation, I can tell you that we won't be in the dark on Sigrid and Katia's places on the celestial board for much longer...
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To eat, right???